Pedagogy is "the stud of how knowledge and skills are imparted in an educational context, and it considers the interactions that take place during learning." Public pedagogy looks how this functions in society and through interactions in a public sphere and media pedagogy looks at this through widely consumed media sources.
Marvel films starting to respond to this after the push and call for female superheroes and particularly the #metoo movement. In many ways, it's the public call for representation that there's an all women team up in Avengers: Endgame.
Transactional Model of communication requires a discussion in order to exchange and understand ideas. We are subjective beings, and our perceptual filters shift meaning and understanding. Its important to recognise this when talking. Recognise that passive hearing and active listening are not the same. Adjust your message enhance communication. Communication is more than just words. And communication is a two-way street. We make meaning together. And, be aware of your personal perceptual experience. Don't assume that your opinion is the objective truth. Such as anytime I need to talk with Brett or Matt and I need to remind them to stop talking until I've finished speaking.
How to Argue: Induction & Abduction: Crash Course Philosophy #3
Induction is using past experience to make future predictions. But you need to rule out what can't be true to move forward. Inductive arguments work on probabilities but the premise does not necessarily lead to an accurate conclusion.
But the past and future don't always match. We just guess what is most likely.
Abduction is drawing a conclusion based on the explanation that best explains a state of events, rather than from evidence provided by the premises.
Abductive reasoning is useful but can only use information you have at hand. But what happens if you are missing a piece of communication?
Interlocutors are people participating in a dialogue, debate, or conversation. The first person puts forward an argument an the second person can either accept this argument or put forward a counterargument, an argument presented to oppose or refute another argument.
Arguments are meant to be productive.
Socratic method is learning through a dialectic exchange of ideas, rather than a passive transmission of information. There is no winner or loser, the objective is to find truth and so two interlocutors listen to and consider each response in order to improve understanding.
Arguments should be based on sound logic and reasoning rather than charisma, wit, humour and volume (though we confuse these things in modern day), though we tend to find it easier to listen to and understand these people. "Learning about arguments and strong reasoning will not only make you a better philosopher, it'll also set you up to be a more persuasive person."
Beliefs should always be backed up by reasons which we call premises providing evidence for belief and these should all contribute to your conclusion or belief.
Deductive arguments all reasoning leads to another but each premise must be true to be valid. However, if all premise are true, though they don't contribute to your conclusion, this does not create a valid argument. You may have a valid set of premise leading to a conclusion but if one of the premise is untrue then the argument is still invalid. Validity + all true premises.
A fallacy is a defect in reasoning.
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Representation is to describe (verbally) or depict (visually). A representation is a sign that symbolises, stands in for, or acts as a substitute/surrogate for things (objects, places, people) or concepts (abstract ideas, feelings).
"Were there not some cultural consensus about the meaning of signs and symbols [that make up language] among members of a linguistic community communication would not be possible."
Roland Barthes and how we interpret things and what we bring to it from previous experiences.
'Discourse is a practice not just of representing the world, but of signifying [it], constituting and constructing the world in meaning'. Language is a social construct and discourse is a form of social practice. A mode of representation and action where people influence their environments and each other. Discourse contributes to the construction and evaluation of social structures; knowledge and belief systems.
Neutrality '"pure" information exists for the designer only in arid abstraction. As soon a he begins to give it concrete shape, to bring it within the range of experience, the process of rhetorical infiltration begins'.
"Communication is directed toward a specific audience and that audience comes to teh argument with particular cultural beliefs and understanding. The audience is a dynamic participant in the argument and the designer must discover the argument that will persuade a particular audience."
Audience when designers focus more on their preferences than on the users needs or goals, the resulting design tends to prioritise: style, fashion, self-expression, aesthetic enjoyment rather than the objectives of the design problem, supporting communication and comprehension, achieving a desired (social) outcome.
Designers responsibility includes
- professional responsibility
- the needs of the audience are a priority over the aesthetics of their design
- ethical responsibility
- communicate with their audience not to or at their audience
- take the reader seriously and find out about them
- use language that is appropriate to the audience and easily understood
- social responsibility
- recognise the needs of the social and physical environment and culture we exist in and aim to contribute to improving our environment and how we do things and interact with one another.
- make things easier to use
- improve durability so objects last longer
- find ways to use less material and more sustainable materials
- improve information accessibility
- improve learning processes and access to education
- promote inclusivity
- cultural responsibility
- create something that actually says/does something of value for the society in which it exists
- saves lives, makes lives better, makes tasks easier, adds value to life
Meaning is constructed culturally and is reliant on context and on a system of connected units of analysis like narratives and interconnected statements.
Cultures construct social structures, knowledge, beliefs and relationships through a practice of discourse, an act or practice of consensus making.
Every design decision adds meaning: neutrality is impossible.
The audience is an active participant in meaning making. It is the designer's to take care of the audience.
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